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    Description: A Play-by-Nova Starfleet Intelligence Covert Ops ship set in 2416.
    Date Opened: 08/13/2015
    MPAA Rating: R
    Adult Only? Yes

    RPG Rating:

    There is a department within Starfleet that is tasked with collecting and analyzing sensitive data that matters, planning and executing time-critical covert and overt operations, and safeguarding the secrets of the United Federation of Planets from internal and external threats to keep us all safe. Who are we? Starfleet Intelligence.

     

    Certain assignments, however, cannot appear on standard mission dockets, carried out in secret by the best of the best for no fame, thanks, or recognition. They are the true heroes of the Federation, specialists in their field, operating from the shadows. They are Clandestine Operations.

     

    Political landscapes are shifting, the Romulan Empire is rebuilding, terror cells are striking at the very heart of our society. For neutralizing such threats, Clandestine Operations recognized the value of a multi-disciplined team of operatives primed to respond. The crew of the USS Joshua Norton is one such team - they have seen what you can offer, and they've requested you join them.

     

    =/\= =/\= =/\=

    The USS Joshua Norton is a Play-by-Nova simulation set in the Star Trek universe, taking place in the year 2416.

     

    If you think you’re ready to jump right in, please fill out an application here: https://sfintel.space/main/join/ The more detail you include in your bio, the quicker we’re likely to approve your character. If you have any questions, please feel free to contact the command team by messaging Death Kitten here on the forums, joining our telegram chat: https://telegram.me/USSJoshuaNorton, or by email at command@sfintel.space

    Site Updates


    The crew has survived their training exercise, though the ship is badly damaged and some of the crew seriously injured, and the ship needs to go in for repair while the crew gets some leave to recover from the experience. Commander Waterhouse is livid about the way the training scenario played out, and the real risk that it posed her crew, not to mention she's still sore over the kidnapping of Rik.

     

    Leave may not go exactly as planned.


    (1 review)


    1 person likes this


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       1 of 1 member found this review helpful 1 / 1 member

    I have served on the USS Joshua Norton since inception of the NOVA based Star Trek simulation and I have yet to be let down. There is action, intrigue, and drama. The underlying plot themes show the darker side of Star Trek with the men and women who go into uncharted political and social territories and do What Must Be Done for the greater good of the Federation. 

     

    The Command team of Commander Waterhouse and Lieutenant Commander Caine are both easy to get along with in and out of character and are open to new, well-thought out ideas. 

     

    I would highly recommend joining today and seeing what lies beneath! 

     

    Qapla'! 

    2 people like this

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